Skirmish - Small scale infantry mode intended to be played by the Clan community of PR. the conventional forces have to gather intelligence and find and destroy these caches. Featuring unconventional forces defending weapon caches.
Insurgency - PR's assymetrical game mode. In addition to the large capture radius, many of the Control Points are set to be random, so each new round of AAS has a different flag layout, immensely increasing the re-playability of the game mode over traditional vBF2 Conquest. In fact flags are not visible in the game world at all. These areas usually have very large capture radius (100-300m), which means its about area control rather than flag capture. VBF2 commander assets: Scan,Supply & Vehicle drops.ĪAS - Assault and Secure focuses the battles over a few key areas.
User Interface reduction: Removal of several unnecessary HUD elements.Īutomatic spotting of infantry and vehicles using the Q Commo Rose.
Spawning on flags / Spawning on Squad Leaders. Removal of Vanilla Battlefield 2 Elements: